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Unreal Engine Programmer (C++/Blueprint)

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Description

Real-time experiences are becoming more accessible to companies. We are building quality real-time experiences for some amazing companies. Our focus is on quality gameplay programming and scripting, UI implementation, and world-building.

Responsibilities

  • Write beautiful, clean code that is easy to follow and extend in the future
  • Build complex interactions using C++ and Blueprints
  • Build and integrate dynamic user interfaces using UMG
  • Use Dev Nova to review scope documents
  • Work with the Technical Lead to complete feature development tasks
  • Use Dev Nova to work with daily tasks for the technical team
  • Use BitBucket to fork repos and create pull requests
  • Author code/feature documentation that is easy to understand for non technical people

Preferred Skills

We are looking for a self motivated individual who understands and enjoys working on technical projects with a small or large team.

With that being said, you should fit with the following:

  • 3+ years of experience in .NET / .NET CORE API development
  • Good understanding of GIT version control
  • Ability to work within a large project
  • Should be a able to write clean DRY code
  • A clear understanding of Project Management processes, strategies and methods
  • Development: JetBrains Rider is preferred, Visual Studio
  • Project Management - Dev Nova
  • Version Control Systems - BitBucket

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